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05. hasoserah

date. 2021

format. 3D short film

desc.. A short film made in 4 weeks as part of an Unreal Engine course.

objectives: Create a short film using only Unreal Engine 4 in 28 days using skill learned as I took UE4's virtual production course.

solution: Week 1 was spent coming up with a concept and gathering basic assets. I knew it would be set in the wilderness, so I found an appropriate landscape and started to fill the foliage layer. I also did some basic ideation and storyboarding for the key scenes of the short. Week 2 was spent filling in the gaps in the storyboard and setting up the key shots/plot points, as well as choosing the assets for the main character and the drones that attack him. Week 3 was spent learning to animate the human character while simultaneously animating the camera movements, as well as modifying the landscape to fit the blocking of each shot. Week 4 was spent doing final tweaks, creating the "UI" for the drone's POV, reexporting shots that didn't meat my standards, color correcting shots, editing the scenes in premiere and creating a basic score in Logic Pro. Week 4.5 was final export and hand-in.

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